| Vacation America
|
Reviewer |
Rudy |
9Ball |
Drac |
Buzz |
Doc |
Jimbo |
Total |
| Art:
Backglass |
4 |
5 |
5 |
6 |
5 |
|||
| Art:
Playfield |
1.5 |
4 |
4 |
5 |
3.5 |
|||
| Sound |
1 |
3 |
1.5 |
3 |
2.25 |
|||
| Playfield
Design |
2 |
4 |
2.5 |
4 |
3.25 |
|||
| Rules |
1.5 |
1 |
0.05 |
2 |
1 |
|||
| Longevity |
1.5 |
1 |
0.5 |
1 |
1 |
|||
| |
2.67 |
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Faris
does the backglass art. Although I respect his art, the theme ripoff from
the National Lampoon's "Vacation" version hardly makes it original.
Is that Christie Brinkley? Not! I only add points for the backglass interactive
map. |
This
game takes playfield technology from the 70's, and scoring display technology
from the 80's into a turn of the century home-use flop. The funny original
'R' Rated movie turns into boring free pre-screening of a 'G' movie nearly
20 years beyond the original. There is no connection, no game flow, no
dots. This is the 'Roy Clark' of the 00's. Avoid it unless you want an
expensive place to dry a sweater. |
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It's a pinball?
Infra-red LED's replacing standard micro switches is an interesting feature. |
Game
rules have about as much depth as a mud puddle! Granted it was designed
for the home market but??? Spell VACATION to light EB over and over and
over.....(spelling VACATION takes about 30 seconds). What no bonus collect?
Spend time building up your bonus and multipliers so you can enjoy NOT
collecting it in the outhole! Paul Faris art is not bad but I think they
hired the same guy that did the first run of Monopoly flyers! The art
transfer on the PF, Cabinet & BG is mega-grainy-blurry (TM). If they
are going to rip off the original Vacation movie either cough up the bucks
to license the original characters or call it something different like
Vascectomy America! I'm sorry but that POS SUV on the BG doesn't hold
a candle to the original Metallic Pea Wagon Queen Family Truckster!
One player game only??? I think they could have spared a few extra dollars and programmed 3 more players in. Probably used up all the memory with that HUGE bonus collect file! No High Score To Date? A 1977 Bally Freedom had a High Score To Date! I can see their point in not having one due to the game being factory set on "infinite extra ball play" mode making high scores basically worthless. After playing this game you are longing to go play a Bally home model of Capt. Fantastic or Wizard so you can actually collect your bonus! Not sure if you get an award for completing the map due to falling asleep somewhere in Yosemite... |
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Better than X-Piles.
Makes a great boat anchor and/or X-Mas gift for The Storm or John Shields.
Has strong flippers. |
Huge
EB flaw, where if you collect the extra ball and then get back into multiball
during the same ball, the EB is taken away after the multiball and is
again lit at the captive ball (this error was exposed after just 2 minutes
of play -- I can only imagine the sorts of errors one would encounter
after several days of play). Very clunky feel with a horrific ruleset.
the rules were so absurd that the comedic value of them warranted a non-zero
|
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Home sale pinball
is a great Idea. Flippers actually seem stronger than the New Stern games. |
I
guess the best way to compare this game is to Capcoms Breakshot. But where
Breakshot had drop targets, flow, 3rd flipper and a neat original toy
VA has... NOT MUCH! I hate to rate a game so low from a new company tappin
a new market but come on! I have seen battery operated pinballs with better
shots and rules. The display becomes unreadable when the scores get high
due to no comma's. No bonus count, Getting multiball subtracts extra balls,
no 2 player. Center loop often sends the ball SDTM. This game was just
a total waste of a good idea. For $2k you can buy 2 nicely refurbished
older games. |
Game: Viper
Designer: Stevie Wonder MFG SEGA 97 |
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 4 | 5 | 4.5 | 4.5 | |
| Art-Playfield/Cabinet | 1 | 4.5 | 5 | 3.5 | |
| Sound | 2 | 4 | 4 | 3.5 | |
| Rules | 2 | 5 | 2 | 3 | |
| Playfield Design | 2 | 4 | 4 | 3.5 | |
| Replayability/Longevity | 1 | 4.5 | 3 | 3 | |
| Total Score | 3.5 |
Pluses:
Rudy: you can cancel your workout at the gym so you
can throw this
thing around
8Ball: Cool effect when playing in the dark which
applies to about 5% of
all locations.
Drac: keep shooting for multiball
Buzz: never played one, guess im lucky :)
Minuses:
Rudy: Sega inconsistent
flipper powers, glow balls start to look more
like dust bunnies
8Ball:
Drac:I'd give it a 1 if it didn't have colored
little balls Glow balls turn into "black balls" in a matter
of days. A made
lock shot sticks at least 20% of the time. PF art is bland
Buzz: hey, thats my joust playfield!
| Game: Whirlwind
Designer:Pat Lawlor MFG:WMS
|
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| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 8 | 8.5 | 9.5 | 9.5 | 9 |
| Art-Playfield/Cabinet | 8 | 8.5 | 7 | 10 | 8.5 |
| Sound | 8 | 9 | 8 | 9 | 8.5 |
| Rules | 7.5 | 9.5 | 8 | 9.5 | 8.5 |
| Playfield Design | 8 | 9.5 | 8.5 | 10 | 9 |
| Replayability/Longevity | 8 | 9 | 8.5 | 9 | 8.5 |
| Total Score | 8.75 |
Pluses:
Rudy: Possible sweeping skill shot of the drop targets.
Spinning disks add
another variable. Multiballs get tougher after your first one. Jackpot shot
is tough, but very rewarding. Fun game.
8Ball: Excellent pin with great flow, sounds and lamp
effects. Awesome
rules keeps players coming back for more!
The spinning discs are a cool feature and the blower fan keeps you cool
on hot days. Setting up the million plus shot and nailing it over & over
is a rush. Completing the Mega door bonus feature has a cool effect.
Alley pass to the right in-lane to re-light the cellar door value lamp
for a few seconds, then nail it!
For the skill shot rather than plunging the ball into the drop targets
do a light plunge to the lower right flipper and clean all 3 targets
with one shot!
Drac: :Playing it is a great way to cool off on a
hot summer day. Very
enjoyable multiball shots and multiball rules.
Buzz: One of the greatest playfield designs to date.
First 3 way combo and
one of the hardest. Million Plus idea was brilliant at the time and always made
you feel like you could do better the next time. Quick MB combinable with regular
MB for major points. 6 jet bumpers and playfield still has great flow.
Minuses:
Rudy: Everybody underground now! No wait, that's a
different game that
blows.
8Ball: Nailing the spinner results in only 2-3 revolutions
on a good
day. Not a very fun pin to play with a weak upper right flipper.
Drac: Lots of tweaking required on most examples to
get upper right
flipper adjusted correctly to make side ramp (i.e. small sweet spot area on
flipper) shot at a reasonable difficulty level
Buzz: None really, couple of worthless cellar awards but otherwise solid.
| Game: Whitewater
Designer: Dennis Nordman MFG: Williams
|
Professor Frink
The overly intelligent ruleset for its time. |
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 8.5 | 8 | 7 | 9.5 | 8.25 |
| Art-Playfield/Cabinet | 7.5 | 8 | 8 | 10 | 8.5 |
| Sound | 8 | 9 | 8 | 10 | 8.75 |
| Rules | 8 | 8.5 | 8 | 10 | 8.5 |
| Playfield Design | 8.5 | 9 | 7 | 10 | 8.5 |
| Replayability/Longevity | 9 | 9 | 7.5 | 11 | 9 |
| Total Score | 8.5 |
Pluses:
Rudy: Wide assortment of shots. All are needed for Vacation Jackpot. Bigfoot's expression is funny. Solid game
8Ball: Great flow, sounds and smooth ramps make this
pin among the best
of '92. Get 5X PF right before multiball for 5X jackpots. Backhand EB
target with right flipper or pay the price! Cool upper left ramp
Drac: Bigfoot toy is hilarious and trying to set up
5x playfield w/ 3x
Jackpot is
very addictive. Vacation Planner is also quite creative.
Minuses:
Rudy: Mountains often look like they were crushed
by Sir Edmond
Hillary. Lock standups take a beating
8Ball: End of ball bonus is a joke.
Drac: 5x playfield timer is too short and Lost Mine
kickout is suicidal on
many examples.
Buzz: Lost mine is almost impossible to hit. Awarding class 6 river in Mystery sucks.
| Game: Who Dunnit?
Designer: Barry Ousler/ Dwight Sullivan MFG: Bally
|
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 4 | 7 | 6.5 | 7 | 6 |
| Art-Playfield/Cabinet | 5 | 8 | 6 | 6 | 6.5 |
| Sound | 5 | 9 | 8.5 | 9 | 8 |
| Rules | 4 | 6 | 8.5 | 8 | 6.5 |
| Playfield Design | 6 | 7.5 | 8 | 7 | 7 |
| Replayability/Longevity | 4 | 7.5 | 7 | 8 | 6.5 |
| Total Score | 7 |
Pluses:
Rudy: : slot machine is a nice touch. Can manipulate
center ramp for
specific floor awards
8Ball: With proto software jackpots do not max making
multiball well
worth going for later in the game. Rapeable EB by knudging slot over and
over. Slot machine is a cool feature and integrates well with the game.
100M hurry up fun to nail.
Drac: Unforgiving outlanes keep this game challenging.
Rule set is cool
because unless you're in tournament mode, there's no guarantee you'll win at
Roulette so you can win big or lose big with this strategy (at least until
you get your bonus X way up there and this requires lots of shots which
means you earned it anyway), and getting the Roof value at 100 M is
definitely not trivial. Secret Flipper button combo for 3-D Dot-Matrix
effects.
Buzz: Original Idea. Cool climax with the roof chase
Minuses:
Rudy: sticky flipper syndrome. Jets need to work good,
otherwise low
jackpots and can make one slot machine extra ball turn into many
8Ball: Production Revs max jackpot at 250M or 500M
making multiball
scoring out of balance compared to the 2B Roulette potential
Drac: If the Nudge Slot values are EBs then the challenge
greatly
diminishes since it becomes too easy to earn EBs. You can buy your way to
the GC (if on factory settings) since WMS used this game as a Guinea Pig to
see if an unlimited buy-in feature would fly. Sticky flipper syndrome like
JM and other 95' WMS games.
Buzz: Final Release sucks compared to the proto (Just
like Junkyard, Same design team!)
Great tournament game with the proto's jackpot sharing, Another PAPA 7 must
| Game: World Cup Soccer
Designer: Popaduik MFG: A-hole gambling co.
|
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 7 | 7 | 7 | 7 | 7 |
| Art-Playfield/Cabinet | 7.5 | 7.5 | 7 | 8 | 7.5 |
| Sound | 8 | 8.5 | 8 | 9 | 8.25 |
| Rules | 7.5 | 8.5 | 9 | 8 | 8.25 |
| Playfield Design | 6.5 | 8.5 | 9 | 8 | 8 |
| Replayability/Longevity | 7 | 8.5 | 8.5 | 9 | 8.25 |
| Total Score | 8 |
Pluses:
Rudy: cool use of magnet for ball lock. I like to
see myself when playing
'where's striker'. Spinning soccer ball can impart some mean ball spin.
8Ball: Ultra smooth ramps with excellent PF layout.
Great sound package
if you can handle "GOOOOAL!!" being yelled at you repeatedly. Race
against the clock final mode is exciting to play.
Drac: squeezing the ball past the goalie when in motion
is cool as is
> center magna-save feature. Very entertaining final mode where you try and
> score more goals than Germany. Challenging and very satisfying center
> scoop shot (especially when shot from right flipper for a backhand).
> Unlimited kickback feature is great (via random Striker award).
Buzz: Popaduiks best game by FAR. Great programming, especially hit the goalie
Minuses:
Rudy: TV award/Final Draw shot a little tight for
average Joe.
Unsuccessful shot up left ramp = drain about 75% of the time. Magnet
over left flipper hardly ever used
8Ball: Magna goal save pretty much worthless
Drac: Not the deepest rule set in the world so gets
a bit repetitious
> when you keep trying to start multiball or complete cities for the final
> mode. Striker mode is unplayable since the machine tries to goad you into
> draining by forcing you to hit little stand-up targets in order to find
> Striker.
Buzz: Playfield ripped off from Striker Xtreme, oh
wait thats backwards...
This game is the first in the "Dumbining" of pinball which features
basic rulesets
as to not confuse the typical moron.
Reviewed
6/26//06 |
Reviewer
Ratings |
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World Poker Tour |
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Category |
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||||||||
Art
Backglass |
5.5 |
7 |
1 |
-1 |
4 |
||||
Art
Playfield |
7 |
7.5 |
8 |
5 |
7 |
||||
Sound |
7 |
8 |
7.5 |
6.5 |
7 |
||||
Playfield |
8.5 |
8 |
7.5 |
9 |
8 |
||||
Rules |
8 |
10 |
8.5 |
9 |
7.5 |
||||
Longevity |
8 |
8.5 |
6.5 |
9 |
7 |
||||
Total |
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Stern, 2006 Difficulty 3/3 |
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Pros:
Cons:
While WPT has it's share of tells and hands out some bad beats, Steve Ritchie and Keith Johnson have teamed to create a poker themed pinball machine that will have players on location reaching for their stacks of quarters and going "all in". With new "O.S." in tow, (Thanks for the years of hard work Lyman Sheats Jr.) Stern games are able to handle -even more- code from some of our favorite keyboard ninjas as well as other impressive improvements.
Pluses: Lot's of drop targets, stackable MB's, good dot animations & modes round out a pretty solid pin. New L.F.S. operating system is running problem free on the route other than a minor sound issue that was resolved by swapping the CPU. 1/10th the service calls on WPT compared to Nascar.
Minuses: The rules, MB's and modes are all there but something seems to be lacking and seem less fun to play them out than say LOTR or TSPP. Backglass is uuuuugly!
Pluses: The Ruleset is very well done on this game. It's extremely enjoyable to get the 3x return lane lit and then Minuses: Since the game is designed to be appealing for the masses, this is a minor gripe: Experienced players can go
Pluses:
Lot's of these....if you like drop targets(who doesn't?) then you'll probably like this game. Drop targets galore! And they sweep well too! Lots of DTs' with good rules associated with them!
Upper playfield is nice too. Simple, but fun to play. Locking mech is really cool, when it works(hopefully Stern will help us here). Nice skill shot up here too!
Great rules all around, stack anything on anything...,multiballs are fun, modes are fun and quite valuable when stacked on a multiball!
But my favorite feature is the 3x inlanes!! What a nice feature.....so much strategy involved here! Very satisfying when you 'pop' a nice 3x award...especially multible 3x awards on the same shot!!
The new system is a nice improvement over the old one, especially when they get all the bugs out of it.
Minuses:
Artwork could of been a lot better.....especially the backglass. I also wish the first WPT babe(SH) was still around, she would of looked better up there! ;)
Buggy software, with no updates in sight. Hopefully Stern will be able to master their 'new system' soon!
Overall I like WPT quite a bit. I suppose it's a plus that I like poker too, but it's a fun game nonetheless. Good rules, good layout and lots of drop targets, hard not to like!
|
Game: X-Files
Designer: Hopefully unemployed MFG SEGA 97 aka X-Piles |
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 2 | 5 | 1.5 | 3 | 3 |
| Art-Playfield/Cabinet | 1 | 3 | 1 | 4 | 2.5 |
| Sound | 1 | 1 | 2 | 2 | 1.5 |
| Rules | 2 | 2 | 0.5 | 3 | 2 |
| Playfield Design | 3 | 2 | 2 | 5 | 3 |
| Replayability/Longevity | 2 | 1.5 | n/a (0) | 3 | 1.5 |
| Total Score | 2.5 |
Pluses:
Rudy: you can work on your bangback skills
8Ball: Scully's picture is on the BG & PF.
Drac
Buzz: Not many made thank god
Minuses:
Rudy: bangbacks may cause sore hands
8Ball: Some of the worst am radio quality sound in
pinball. Pointless
PF design and rules. Magnet in front of file cabinet turns into a crater
after a couple of weeks on location. 99% of budget spent on license,
left $158 to spend on R&D
Drac: I could have done the art just as well. I tend
to run away at the sight of one
Buzz: too many were made