| Game: Maver-ick
Designer: MFG: SEGA
|
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 5.5 | 4 | 3 | 5 | 4.5 |
| Art-Playfield/Cabinet | 6.5 | 3 | 4 | 5 | 4.75 |
| Sound | 5.5 | 4 | 2 | 6 | 4.5 |
| Rules | 7.5 | 5.5 | 5 | 8 | 6.5 |
| Playfield Design | 8 | 5.5 | 3 | 7 | 6 |
| Replayability/Longevity | 7 | 4 | 4 | 7 | 5.5 |
| Total Score | 5 |
Pluses:
Rudy: drop targets galore with bonuses for shooting
them in the right
order. Best Sega/DE effort
8Ball: Even though the game is pretty bad it's still
better than the
movie! One of the toughest super jackpot shots in pinball.
Drac: Lauren Belle round is high scoring and fun to play
Buzz: *this game is pretty fun (see minuses)
Minuses:
Rudy: opto problems in the Lauren Belle are typical
8Ball: One of the few pins that can actually break
when no one is
playing it.
Faulty Lauren Bell opto's plagued this game from day one.
Drac: The Cyclone-like ferris wheel often requires
a ball-search to get
> rid of the balls that get shot there via the left orbit and even on those
> rare instances when it works properly it takes a long time for it to
> dispense the ball which was shot there, completely disrupting game play.
Buzz: *If you can actually find only that even remotely resembles a working pinball. Even
the ones brought to pinball shows dont work.
Game: Medieval Madness
Designer: Brian Eddy MFG Williams 97 |
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 9 | 10 | 8 | 11 | 9.5 |
| Art-Playfield/Cabinet | 8 | 10 | 7 | 10 | 9 |
| Sound | 10 | 10 | 9.5 | 10 | 10 |
| Rules | 10 | 10 | 9 | 9 | 9.5 |
| Playfield Design | 9 | 10 | 9 | 9.5 | 9.5 |
| Replayability/Longevity | 10 | 10 | 10 | 10 | 10 |
| Total Score | 9.58 |
Pluses:
Rudy: very good flowing shots via ramps and orbits,
rules make wizard
mode difficult yet attainable
8Ball: A great pin with excellent rules and well balanced
scoring.
Excellent sound and art package. Smart ramps are way cool. Still making
$200/wk on location!
Drac: lots of anachronisms ala Python's art -- Big
Guns,
Bride of Pinbot, etc. hard to get bored due to the challenge of BFK and
addictive stacking
of multiballs
Buzz: Tough but simple. Cool toys, theme, multiballs,
light effects, Youssi's best backglass.
Wizard mode best in history.
Minuses:
Rudy: trolls tend to break, multiple balls in catapult
during multiball
may not launch correctly or not at all
8Ball: only one, a made shot to Merlins Magic often
diverts out to the
right instead of staying in the saucer.
Drac
Buzz: shooting moat 6 times gets tiring since the ball kicks out 5 sec later. Not enough made
| Game: Monopoly
Designer: God MFG: Stern |
| |
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 8 | 9 | 9 | 9 | 9 |
| Art-Playfield/Cabinet | 8 | 9 | 9.5 | 9 | 9 |
| Sound | 6.5 | 8.5 | 7 | 7.5 | 7.5 |
| Rules | 6.5 | 6.5 | 7 | 5 | 6.5 |
| Playfield Design | 7.5 | 7.5 | 7 | 9.5 | 8 |
| Flyer | 0.2 | ||||
| Replayability/Longevity | 7 | 8.5 | 7.5 | 7 | 7.5 |
| Total Score | 8 |
Pluses:
Rudy: Backglass looks great but loses points due to
single fluorescent
bulb illumination. Overall is a fun game to play. No rape scoring
in this
game, just maximize what you can get. Good to get away from dead black
rubbers. The reds and whites make this game come alive. Playfield
LED
looks great.
8Ball: Great timeless license in which pretty much
*everyone* can
recognize. Very good sound and speech for a Stern, (thanks IT!).
Familiar PF design borrows from Whirlwind and other Lawlor games, which
is a plus. Flippers have a good feel. Great skill shot. Electric Company
sign is a cool feature.
Drac: The 3 different
randomly awarded multiballs keep things
interesting (although they are quite similar). Many of the shots are
enjoyable (when succesfully made). Although the rule depth is not
where it could be (only Cash Grab can be combined with 3-lock multiball
for example) it is sufficient to keep the game interesting (as is the COP target),
Stern's best game and a solid effort overall.
Buzz: Nice playfield and overall looks good. Nice
to see white rubbers with no ball-deadeners(tm)
donuts on the slings. Sound is best BSMT2k(Badly Synthesized Mono-Tones) sounds
to date. Nice
displays and choice of 3 skill shots. Everyone in the arcade knows when you
tilt! Flippers seem much improved yet still get mushy over time.
Minuses:
Rudy: Get rejects from solidly shot center ramp.
8Ball: Ruleset could use more depth which can't be
faulted too much
due to being the first production software revision. Ramps not very
smooth, ball catches a lot of air and shots are often rejected.
Worst promo flyer ever made, focus? hello?, focus?? Oh, ok! you can turn
the ring on the outside of the lens to focus?? Cool!!
Drac: No ability to increase jackpots
in 3-lock (Pass Go) Multiball (but this is made up for by the
random multiballs which can be incremented and Railroad multiball which increases
by 50K points each
time you start it). Land Grab should have not have had its cap lowered to 4
M in the latest ROM revision.
Bank door on left ramp causes a lot of unwelcome interference
Buzz: Worst modes since NGG. Nothing worth going for
cept cash grab, all else are exercises in timing out.
And much like NGG once completing the wizard mode your property bonus resets
to 0. Ramps are very rejecting
and bouncy as well as the Roll & Collect shot. Skill shot is very worthless
for the most part. Better to plunge harder to
get Roll & Collect. Super Jackpot shot also rejects many good shots. Black
lettering on playfield inserts is very transparent
and cheap looking. Still a solid effort all around, PLD & Co. pushed Stern
hardware to the limit.
| Game:
Designer: George Gomez MFG: WMS
|
| |
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 7 | 9 | 7 | 9 | 8 |
| Art-Playfield/Cabinet | 8 | 9 | 7 | 10 | 8.5 |
| Sound | 9 | 8.5 | 8.5 | 10 | 9 |
| Rules | 7 | 8 | 8 | 8 | 8 |
| Playfield Design | 7 | 8 | 7.25 | 7 | 7.5 |
| Replayability/Longevity | 8 | 8 | 8.5 | 8 | 8 |
| Total Score | 8 |
Pluses: very good humor in sound bites
game forces player to make all designed
shots
overall fun game to play
Rapeable EB for big scores. Good
flow and fun game overall.
Cool art and sound package, The
blue lights by the ball shooter are neat
Minuses: possible bad scoop kickouts SDTM
right orbit shot tends to get hung
up around Drac's coffin
EB's too easily awarded
Unless the playfield upgrade has
been installed a right orbit
shot catches air and comes back.
Occasional SDTM ball drain from the
mode start scoop.
Phantom flip is more like Stevie
Wonder Flips
Ball has to much dead time on a bad
left ramp shot
|
Mousin' Around
|
Reviewer
|
Rudy
|
9Ball
|
Drac
|
Buzz
|
Doc
|
Jimbo
|
Total
|
|
Art: Backglass
|
4.5
|
9
|
9
|
|
|
7
|
7.5
|
|
|
Art: Playfield
|
7
|
9
|
8
|
|
|
7
|
7.75
|
|
|
Sound
|
4
|
9
|
9
|
|
|
8
|
7.5
|
|
|
Playfield Design
|
4.5
|
9.5
|
8
|
|
|
8.5
|
7.5
|
|
|
Rules
|
6
|
9.5
|
9
|
|
|
8
|
8.25
|
|
|
Longevity
|
4.5
|
9.5
|
7
|
|
|
7
|
7
|
|
|
|
|
7.5
|
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It was the only working
machine when I was looking to play a
game. |
Bally, what is the deal with the damned animal theme? Party Animal, Police Force, MA, BBBB, they all are somewhat partial to cheese and carrots?! There are shots to be made but it just sucks getting to where you want to go. Special mouse 'trap', turns into mouse 'crap it won't stay' reject. No fun at Pemby's! |
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Awesome game designed by Ward Pemberton
(Fathom etc..) Game has
great ramp flow. Each player must build their own jackpots up to 5 million, plus jackpot can be doubled by a cool strategy when lighting the timed "double playfield scores" right before lighting the jackpot shot for 5 million X 2! Mouse trap ball locks are witchin'. Mouse hole shot is a long smooth ramp shot. Sounds are good and funny. Left orbit shot builds to light EB when trap is down. Lower the 3 target bank and shoot ramp to re-light kickback. Wards best design second only to Fathom. |
Score rolls to zero at 100M.
|
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Very funny sound bites,artwork, and theme.
Mouse Trap ball lock is
both humorous and innovative. Smooth ramp shots |
If the jackpot has just been collected,
it might be a letdown for
the average player -- but the ruleset allows for good points even after collected jackpots so experienced players will still enjoy the game from this aspect. Slotted flippers (factory) make the middle a little too easy for veterans but novice players should enjoy this. |
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Gotta love the locks!! Definately a cutsie game...but
a lot of |
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