Game: Maver-ick  

Designer:

MFG: SEGA

 

Reviewer: Rudy   8Ball   Drac   Buzz   Total  
Art-Backglass  5.5  4  3  5  4.5
Art-Playfield/Cabinet  6.5  3  4  5  4.75
Sound  5.5  4  2  6  4.5
Rules  7.5  5.5  5  8  6.5
Playfield Design  8  5.5  3  7  6
Replayability/Longevity  7  4  4  7  5.5
Total Score              5

Pluses:

     Rudy: drop targets galore with bonuses for shooting them in the right
order.  Best Sega/DE effort

     8Ball: Even though the game is pretty bad it's still better than the
movie! One of the toughest super jackpot shots in pinball.

     Drac: Lauren Belle round is high scoring and fun to play

     Buzz: *this game is pretty fun (see minuses)

Minuses:

     Rudy: opto problems in the Lauren Belle are typical

     8Ball: One of the few pins that can actually break when no one is
playing it.
Faulty Lauren Bell opto's plagued this game from day one.

     Drac: The Cyclone-like ferris wheel often requires a ball-search to get
> rid of the balls that get shot there via the left orbit and even on those
> rare instances when it works properly it takes a long time for it to
> dispense the ball which was shot there, completely disrupting game play.

     Buzz: *If you can actually find only that even remotely resembles a working pinball. Even

the ones brought to pinball shows dont work.

 

Game: Medieval Madness  

Designer: Brian Eddy

MFG Williams 97

Reviewer: Rudy    8Ball     Drac Buzz    Total
Art-Backglass  9  10  8  11  9.5
Art-Playfield/Cabinet  8  10  7  10  9
Sound  10  10  9.5  10  10
Rules  10  10  9  9  9.5
Playfield Design  9  10  9  9.5  9.5
Replayability/Longevity  10  10  10  10  10
Total Score              9.58

Pluses:

     Rudy: very good flowing shots via ramps and orbits, rules make wizard
mode difficult yet attainable

     8Ball: A great pin with excellent rules and well balanced scoring.
Excellent sound and art package. Smart ramps are way cool. Still making
$200/wk on location!

     Drac: lots of anachronisms ala Python's art -- Big Guns,
 Bride of Pinbot, etc. hard to get bored due to the challenge of BFK and addictive stacking
 of multiballs

     Buzz: Tough but simple. Cool toys, theme, multiballs, light effects, Youssi's best backglass.
Wizard mode best in history.

Minuses:

     Rudy: trolls tend to break, multiple balls in catapult during multiball
may not launch correctly or not at all

     8Ball: only one, a made shot to Merlins Magic often diverts out to the
right instead of staying in the saucer.

     Drac

     Buzz: shooting moat 6 times gets tiring since the ball kicks out 5 sec later. Not enough made

 

 

Game: Monopoly

Designer: God

MFG: Stern

 
Reviewer: Rudy   8Ball   Drac   Buzz   Total  
Art-Backglass  8  9  9  9  9
Art-Playfield/Cabinet  8  9  9.5  9  9
Sound  6.5  8.5  7  7.5  7.5
Rules  6.5  6.5  7  5  6.5
Playfield Design  7.5  7.5  7  9.5  8
Flyer  0.2
Replayability/Longevity  7  8.5  7.5 7 7.5
Total Score           8

Pluses:

     Rudy: Backglass looks great but loses points due to single fluorescent
bulb illumination.  Overall is a fun game to play.  No rape scoring in this
game, just maximize what you can get.  Good to get away from dead black
rubbers.  The reds and whites make this game come alive.  Playfield LED
looks great.

     8Ball: Great timeless license in which pretty much *everyone* can
recognize. Very good sound and speech for a Stern, (thanks IT!).
Familiar PF design borrows from Whirlwind and other Lawlor games, which
is a plus. Flippers have a good feel. Great skill shot. Electric Company
sign is a cool feature. 

     Drac: The 3 different randomly awarded multiballs keep things
interesting (although they are quite similar). Many of the shots are
enjoyable (when succesfully made). Although the rule depth is not
where it could be (only Cash Grab can be combined with 3-lock multiball
for example) it is sufficient to keep the game interesting (as is the COP target),
Stern's best game and a solid effort overall.

     Buzz: Nice playfield and overall looks good. Nice to see white rubbers with no ball-deadeners(tm)
donuts on the slings. Sound is best BSMT2k(Badly Synthesized Mono-Tones) sounds to date. Nice
displays and choice of 3 skill shots. Everyone in the arcade knows when you tilt! Flippers seem much improved yet still get mushy over time.

Minuses:

     Rudy: Get rejects from solidly shot center ramp. 

     8Ball: Ruleset could use more depth which can't be faulted too much
due to being the first production software revision. Ramps not very
smooth, ball catches a lot of air and shots are often rejected.

Worst promo flyer ever made, focus? hello?, focus?? Oh, ok! you can turn
the ring on the outside of the lens to focus?? Cool!!

     Drac: No ability to increase jackpots in 3-lock (Pass Go) Multiball (but this is made up for by the
random multiballs which can be incremented and Railroad multiball which increases by 50K points each
time you start it). Land Grab should have not have had its cap lowered to 4 M in the latest ROM revision.
Bank door on left ramp causes a lot of unwelcome interference

     Buzz: Worst modes since NGG. Nothing worth going for cept cash grab, all else are exercises in timing out.
And much like NGG once completing the wizard mode your property bonus resets to 0. Ramps are very rejecting
and bouncy as well as the Roll & Collect shot. Skill shot is very worthless for the most part. Better to plunge harder to
get Roll & Collect. Super Jackpot shot also rejects many good shots. Black lettering on playfield inserts is very transparent
and cheap looking. Still a solid effort all around, PLD & Co. pushed Stern hardware to the limit.

 

Game: 

Designer: George Gomez

MFG: WMS

 

 
Reviewer: Rudy   8Ball   Drac   Buzz   Total  
Art-Backglass 7 9 7 9 8
Art-Playfield/Cabinet 8 9 7 10 8.5
Sound 9 8.5 8.5 10 9
Rules 7 8 8 8 8
Playfield Design 7 8 7.25 7 7.5
Replayability/Longevity 8 8 8.5 8 8
Total Score           8

Pluses: very good humor in sound bites
        game forces player to make all designed shots
        overall fun game to play
        Rapeable EB for big scores. Good flow and fun game overall.
       
Cool art and sound package, The blue lights by the ball shooter are neat

     

Minuses:  possible bad scoop kickouts SDTM
        right orbit shot tends to get hung up around Drac's coffin
        EB's too easily awarded
        Unless the playfield upgrade has been installed a right orbit
        shot catches air and comes back. Occasional SDTM ball drain from the
        mode start scoop.
       
Phantom flip is more like Stevie Wonder Flips
        Ball has to much dead time on a bad left ramp shot

 

Mousin' Around

  • Playfield: Ward Pemberton
  • Art: Pat Macmahon

Reviewer
Rudy
9Ball
Drac
Buzz
Doc
Jimbo
Total
Art: Backglass
4.5
9
9
7
7.5
Art: Playfield
7
9
8
7
7.75
Sound
4
9
9
8
7.5
Playfield Design
4.5
9.5
8
8.5
7.5
Rules
6
9.5
9
8
8.25
Longevity
4.5
9.5
7
7
7
         
7.5

It was the only working machine when I was looking to play a
game.


Bally, what is the deal with the damned animal theme? Party
Animal, Police Force, MA, BBBB, they all are somewhat partial to cheese
and carrots?! There are shots to be made but it just sucks getting to where
you want to go. Special mouse 'trap', turns into mouse 'crap it won't
stay' reject. No fun at Pemby's!

Awesome game designed by Ward Pemberton (Fathom etc..) Game has
great ramp flow. Each player must build their own jackpots up to 5
million, plus jackpot can be doubled by a cool strategy when lighting
the timed "double playfield scores" right before lighting the jackpot
shot for 5 million X 2! Mouse trap ball locks are witchin'. Mouse hole
shot is a long smooth ramp shot. Sounds are good and funny. Left orbit
shot builds to light EB when trap is down. Lower the 3 target bank and
shoot ramp to re-light kickback. Wards best design second only to
Fathom.
Score rolls to zero at 100M.
Very funny sound bites,artwork, and theme. Mouse Trap ball lock is
both humorous and innovative. Smooth ramp shots
If the jackpot has just been collected, it might be a letdown for
the average player -- but the ruleset allows for good points even after
collected jackpots so experienced players will still enjoy the game from
this aspect. Slotted flippers (factory) make the middle a little too easy
for veterans but novice players should enjoy this.

Gotta love the locks!! Definately a cutsie game...but a lot of
fun to play.
Good sounds and BG sound.



A little easy. Other than that...a solid game