Game: ID4

                    

Designer: Monkey with a crayon

MFG: SEGA

AKA: ID Bore, ID snore

 

Reviewer: Rudy   8Ball   Drac   Buzz   Total  
Art-Backglass  2  4  3.5  4  3.5
Art-Playfield/Cabinet  2  4  2  4  3
Sound  2  3  3  5  3
Rules  2  4  3  4  3
Playfield Design  2  4  4.5  8  4.5
Replayability/Longevity  2  3  3.5  3  3
Total Score          3.5

Pluses:

     Rudy: The movie was decent

     8Ball: Ultra high pressure hurry-up shot when approaching 1B per shot.

     Drac: Cheaper than firewood and much more flammable (except for
the legs which can be used as spares for other pinball machines

     Buzz: Good pf design wasted by lack of software

Minuses:

     Rudy: The pinball was not decent

     8Ball: Shoot jets 'till the cows come home (zzzzzzzzz) then nail the
F15 hurry-up for way too many points if you are still awake.
Shoot Area 51 targets repeatedly to end boredom quicker.    

     Drac:  I'm not sure what John Shields was thinking when he designed
this game, but I sure hope he tries harder the next time

     Buzz: Another great tourny game, 2+ hrs of left orbit shots

Game: Indiana Jones

            

Designer: Mark Ritchie

MFG: Williams

 

Reviewer: Rudy   8Ball   Drac   Buzz   Total  
Art-Backglass  7  9  7  10  8.25
Art-Playfield/Cabinet  8.5  9  7  10  8.5
Sound  8  9.5  8  10  9
Rules  8  9.5  9  9.5  9
Playfield Design  8  9.5  9  9  9
Replayability/Longevity  8  9.5  9  9.5  9
Total Score            9

Pluses:

     Rudy: modes offer plenty of variety and are fun to play

     8Ball: : Excellent mix of toys, dots, rules & modes make this pin rank in
my top 10  list of all time. Excellent balance between modes and MB (if
ball stays in mode start saucer when hit). Top 5 wizard mode. Very
smooth ramps and orbits.
One of the few games with 3 good video modes. Friends jackpot hard to
get. POA fun if working properly. Super JP sounds are great.

     Drac: Fun multiball, great variety on modes, and Path of Adventure.

     Buzz: 3 of the best video modes all in one game. POA is a blast when working properly. First game to use DCS sound and it shows. I was blown away when I first heard it. Many modes, great wizard mode, loop rules are very strategic with a jackpot to boot

Minuses:

     Rudy: mini playfield often not correctly tuned which leads to frustration

     8Ball: A few, but all can be fixed.

     Drac: Path of Adventure is incorrectly leveled on many examples, making it
difficult to pass ball over the lit rollovers on the high-rake side which is
out-of-balance.

     Buzz: Even with 7 revisions the bugs from level 3 are still there.

Game: Indy 0.5k      

Designer: Dennis Nordman

MFG: Williams

 

Reviewer: Rudy   8Ball   Drac   Buzz   Total  
Art-Backglass  6  7  6.5  8  7
Art-Playfield/Cabinet  6  7  7  9  7.5
Sound  8  8  8 9.5  8
Rules  6.5  8  8.5  9  8
Playfield Design  6  6  8.5  9  7.5
Replayability/Longevity  7.5  8  8 9  8
Total Score           7.5

Pluses:

     Rudy: light up targets are neat, multiball with 3x scoring, decent quotes,
pretty balanced scoring

     8Ball: Greased lightning playfield with smooth ramps. Nice rule set.
Leave 3X PF speedway award for last to get 3X victory lap award

     Drac: Smooth flow, challenging modes, nice combo around the left orbit
followed by an upper-right flipper saucer shot for good points.

     Buzz: Its racing! Flashers in the jets add to the cool effects. Super flow and nice shot variety. Good tunes and lightshows.
Very underrated game as are most Nordman designs. Lots of secrets to discover... now get that extra ball..."Ya Wanker!"

Minuses:

     Rudy: right orbit doesn't always feed ball in vuk hole (tends to bounce
out)

     8Ball: balls not sticking in lock shot and collect speedway hole. PF
design would rate an 8.5 if the m-ball lock and speedway collect would
not constantly rip you off.

     Drac: Right orbit shot to start a mode is inconsistent on many examples
and often a good clean shot won't register

     Buzz: Top flipper good for 1 shot only. Lightups break easy. Super jackpot worth less than a regular JP??? OK, at least
you can add balls during turbo MB.