| Game: Back to the Future
Designer: MFG: DE
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| |
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 6 | 2 | 2 | 4 | 3.5 |
| Art-Playfield/Cabinet | 6.5 | 2 | 4 | 4 | 4.25 |
| Sound | 4 | 3 | 6 | 8 | 5.25 |
| Rules | 7 | 2 | 5 | 6 | 5 |
| Playfield Design | 6.5 | 3 | 5 | 5 | 5 |
| Replayability/Longevity | 5.5 | 2 | 3 | 5 | 4 |
| Total Score | 4.5 |
Pluses:
Rudy: Been a long time since I've played it, but I
remember it being a not
too bad experience.
8Ball: huh?
Drac: Strong Flippers like most DE games of the time
Buzz: Pre BSMT2000 sound!!! God we didnt know what we would soon be missing! Strong DE Flippers!
God we didnt know what we would soon be missing!
Minuses:
Rudy:
8Ball: Terrible game with supershallow(TM) rule set.
Crappy art
complete the package. Michael J. Fox was so embarrassed by this pin that
he wouldn't allow his mug anywhere on the game! Hello??? anybody home???
Drac: : Weak rules amounting to hitting the ramps until you start a timed 1 Million
Buzz: Take high score??? What a horseshit award! Player 1 does all the work for player 2 to collect.
|
Bad Cats
|
Reviewer
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Rudy
|
9Ball
|
Drac
|
Buzz
|
Doc
|
Jimbo
|
Total
|
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Art: Backglass
|
8.5 | 9 | 9 | 9.5 | 8 |
9
|
||
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Art: Playfield
|
5 | 8.5 | 9 | 7.5 | 8 |
7.5
|
||
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Sound
|
4 | 9 | 9 | 9 | 8 |
7.75
|
||
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Playfield Design
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3.5 | 8.5 | 8.5 | 6 | 7 |
6.75
|
||
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Rules
|
4.5 | 7 | 8.5 | 4 | 6 |
6
|
||
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Longevity
|
4 | 7.5 | 8.5 | 5 | 5 |
6
|
||
|
|
7.25
|
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Good family themed game. Simple layout with the signature Oursler left ramp. Can't stop hearing, "meow.meow,meow,meow" |
Pretty boring one-ball play. Too much
riding on the 3rd ball ramp
for 20M. Can't stop hearing, "meow.meow,meow,meow" (yes, it's also a negative. Not that it really was a plus, but it is memorable). |
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Great screened & mirrored backglass with cool "smack
the cat with
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Maximum Fishbowl jackpot of 8 million is out of balance
with the
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20 Million ramp shot on ball 3 and Trash Can plunger
shot are fun objectives. Smooth left ramp and Seafood wheel are also enjoyable
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Trash can plunger can break easily and often is found
in a state of disrepair
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Awesome Screened and animated backglass. Cool sounding
50's soundtrack. Decent shot selection.
|
Monoball!!! Seafood sequence gets tired fast, kills
the pace of the game. 20M shot unbalanced from the rest of scoring including
a maxed jackpot.
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Funny enough, I actually like this game. Fun to go for the 5 million shot.
|
No multiball |
| Game:
Banzai Run
Designer: Pat Lawlor MFG:WMS
|
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | |||||
| Art-Playfield/Cabinet | 7 | 8 | 7 | 8 | 7.5 |
| Sound | 8 | 8 | 8.5 | 9.5 | 8.5 |
| Rules | 8.5 | 7 | 9 | 8 | 8.25 |
| Playfield Design | 8 | 8.5 | 10 | 7.5 | 8.5 |
| Replayability/Longevity | 8 | 8 | 9 | 6 | 7.75 |
| Total Score | 8 |
Pluses:
Rudy: Vertical playfield rates 9 based on innovation.
Easy goal, become
number 1! You just have to work to get there. Upper playfield teaches
you not to hold the flippers up. At least until the save post disappears!
Always a thrill to hit the upper playfield captive ball when lit for jackpot.
8Ball: Cool concept with decent sounds and speech.
Defeating King of
the Hill has great lamp & sound effects.
Drac: Innovative vertical playfield, nice tight shot
to relight
kickback/ball lock
Buzz: Awesome sound package for its time. "BANZAIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII!"
Vertical playfield is a rush, especially the captive ball. Even the freestyle
area
adds some variety. Cool skill shot for its time.
Minuses:
Rudy: Horizontal playfield rates 7.
8Ball: Set new standards in game play & price!
Rule depth a little
shallow but still in line with other pins of '88. Upper playfield gets a
little repetitious once you get the pattern down to get to the top.
Still, it's no cake walk defeating Red Hot.
Freestyle area of upper PF is an afterthought that usually doesn't award
much of anything.
Drac: Sometimes the player is penalized for hitting
the right ramp shot by
having the ball feed right between the flippers
Buzz: Bottom playfield a little bland, mostly standups.
Completing
King of the Hill starts a repetitive guitar rift which doesnt end till the ball
drains. Even a collector geek can turn this game over.
| Game: Batman
Designer: MFG: DE
|
|
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 5.5 | 8 | 4 | 3 | 5 |
| Art-Playfield/Cabinet | 5 | 7 | 5 | 3 | 5 |
| Sound | 4 | 5 | 5 | 1 | 4 |
| Rules | 4 | 5 | 4 | 3 | 4 |
| Playfield Design | 4 | 5 | 6 | 5 | 5 |
| Replayability/Longevity | 4 | 5.5 | 4 | 4 | 4.5 |
| Total Score | 4.5 |
Pluses:
Rudy: the joker shots are fun to shoot for
8Ball:
Drac: It's fun to shoot the Joker's mouth and eyes
Buzz: N/A
Minuses:
Rudy: riddle me this, could the ramp have been any
closer to the
flippers?
8Ball: Obnoxious sound and shallow ruleset.
Drac: Multiball is way to easy, no rule depth
Buzz: Friggin annoying ass game. Needs a mute button!
| Game: Batman Forever
Designer: hey Joe, lets take a STTNG, move the jets to the left side and remove the spinner. MFG: S.orry E.xcuse of a GA.me featuring B.ad S.ounding M.ono T.ones 2000 sound system
|
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 6 | 7 | 5 | 6 | 6 |
| Art-Playfield/Cabinet | 5 | 5 | 6 | 7 | 6 |
| Sound | 5 | 2 | 4 | 6 | 4.5 |
| Rules | 6.5 | 3 | 4 | 8 | 5.5 |
| Playfield Design | 7 | 2 | 6 | 8 | 6 |
| Replayability/Longevity | 5.5 | 3 | 5 | 7 | 5 |
| Total Score | 5.5 |
Pluses:
Rudy: lots of shots and things to do
8Ball: N/A
Drac: Better game than DE Batman w/ deeper rules and funner multiball.
Buzz: With stronger flippers the game would have good flow
Minuses:
Rudy: standing shot to left ramp difficult due to
high pitch and flipper
strength. SJ from cannon nearly impossible. 20x bonus award
unbalanced.
8Ball: Playfield resembles and plays like a big plate
of hurl. Gun
handle quality right up there with a cracker jack prize.
Drac: Habitrails often hit by ball since they're too
low. Bat-Wing often
fails to register presence of ball on many examples
Buzz: Batcave a boring waste of time when lock is not lit. right flipper is a joke
| Game: Baywatch
Designer: N/A MFG: SEGA
|
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 4 | 3 | 3 | -1 * | 2.25 |
| Art-Playfield/Cabinet | 6 | 4 | 4.5 | 3 | 4.5 |
| Sound | 4 | 3 | 3 | 3 | 3 |
| Rules | 3.5 | 6 | 6.5 | 6 | 4.5 |
| Playfield Design | 4.5 | 6 | 6 | 8 | 6.25 |
| Replayability/Longevity | 2 | 4 | 6 | 5 | 4.5 |
| Total Score | 4.5 |
Pluses:
Rudy: decent idea on modes and shots, but with SucksEveryGameAlways
flippers, shots aren't typically makeable
8Ball: Dot matrix aniation is good.
Drac: Decent flow and rules better than many later Segas.
Buzz: decent playfield design (if only the soggy-flip flippers were strong enough to use it.)
Minuses:
Rudy: if you can make the left ramp, then buy a lottery
ticket. Your odds
of winning are better
8Ball: Flippers turn into limp
noodles right before your eyes!
Drac: Good luck hitting the left ramp after a few
minutes of game play
on most examples of the game. "Thing Flips" concept was completely
plagiarized on this game. Annoying sound. With better flipper design (or a
less steep ramp) I would have given this game a 7.
Buzz: * any backglass featuring David Hasslehoff gets 2 point deduction right off the bat
So 1 -2 = the -1 score given. Even Pamela Anderson cant get these flippers up!
| Game: Big Bang Bar
Designer: "God WHY!? I could have been famous! just 1 more month!" MFG: Capcom
|
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 9.5 | 7 | 8 | 9 | 8.5 |
| Art-Playfield/Cabinet | 10 | 8 | 8 | 10 | 9 |
| Sound | 7 | 8.5 | 6 | 8 | 7.5 |
| *Rules | 8 | 7.5 | 7.5 | 7 | 7.5 |
| Playfield Design | 9.5 | 7.5 | 9 | 8 | 8.5 |
| Replayability/Longevity | 7.5 | 7.5 | 7 | 8 | 7.5 |
| Total Score | 8 |
* Rules based on proto software
Pluses:
Rudy: the tube dancer rocks! Ramp lights are cool. Good humor
8Ball: Great sound and quotes.
Drac: original playfield design with cool tube-dancer and nice rules.
Buzz: Awesome playfield art. great adult theme
Minuses:
Rudy: game was not produced, only protos were made.
8Ball: Software could use some tweaking but not bad
at all for a
proto.
Drac: Only about 12 were made, so inaccessible to
those who don't go to
pinball shows. Not the most challenging game in
the world.
Buzz: What could have been...
| Game: Black Hole
Designer: MFG: Gottlieb
|
| |
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 8.5 | 9.5 | 8 | 8 | |
| Art-Playfield/Cabinet | 7 | 9 | 8 | 7 | |
| Sound | 7.5 | 8.5 | 6 | 10 | |
| Rules | 7 | 10 | 9 | 9 | |
| Playfield Design | 8 | 9.5 | 9 | 9 | |
| Replayability/Longevity | 7.5 | 9 | 8.5 | 9 | |
| Total Score | 8.5 |
Pluses:
Rudy:
8Ball: Black Hole takes over where Haunted House left
off. Awesome
multiball is a rush when you're playing a ball on the upper and lower
playfields. Great rule set. One of Gottliebs finest.
Challenging upper and lower PF.
Drac: Getting into MB can be challenging keeping the game interesting
Buzz: Cool sounds and voice. Wide open shots
Minuses:
Rudy:
8Ball: Tough to find one that actually works!
Drac:
Buzz: Not lighting re-entry!
| Game: Black
Knight 2K
Designer: Steve Ritchie MFG:WMS
|
Punchy Approved |
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 8.5 | 8 | 7 | 9 | 8 |
| Art-Playfield/Cabinet | 8 | 7 | 7 | 8 | 7.5 |
| Sound | 10 | 7 | 10 | 9 | 9 |
| Rules | 7.5 | 5 | 7.5 | 6 | 6.5 |
| Playfield Design | 7 | 2 | 9.5 | 5 | 6 |
| Replayability/Longevity | 8 | 4 | 9 | 5 | 6.5 |
| Total Score | 7.25 |
Pluses:
Rudy: Sounds are just plain awesome. Not necessarily
limited to the
soundtrack, but all sounds are crisp, get your attention and match with
what's going on in the game.
8Ball: Ransom sound and lamp effect are awesome. Double
Knights MB challenge is
fun but risky to light via the U-Drain®.
Drac: Excellent sound quality, along with one of the
funnest and most
clever upper playfield designs ever conceived
Buzz: Nice sound and light show. Dark artwork looks
good. Magna-save is back!
Even some of the alpha display graphics are cool.
Minuses:
Rudy: Ha ha haaa, No way!!
8Ball: Sorry folks but BK2K is one of the most overrated
pins of the
90's. Overall ruleset cannot be well ultilized with the poor FF design.
Sounds are good quality but get annoying and repetitious. The Lightning
wheel's 16 random awards are reduced to a single worthless award by
camping on 20K after you've played into a game far a while. U-Turn
should be re-named "U-Drain®", Drop Targets should be re-named
"Drain
Targets®". An average of 3 balls drain out the left outlane while
trying to relight the kickback once via the Drain Targets®. The only
thing to do on the lower playfield is try to get the ball to the upper
PF. Average ball time on upper PF is about 5 seconds (you get the
picture). Top Multiplier lanes are worthless after 5X bonus multiplier
is lit. Top loop feature too inconsistent.
The original BK'80 is a far superior design and game in all aspects.
You might as well walk away if the bottom right flipper is any less than
full power. If a BK2K and Rollergames were the only 2 pins at the
location I'd be playing the RG.
Drac: Relighting the left kickback from the 3rd time
on becomes somewhat
frustrating for the average player because the drop target timeout gets
extremely short (but experienced players will enjoy the challenge).
Buzz: Besides the left ramp to upper loop combo there
is nothing else
fun or worthwhile to aim for that isn't a deathshot! Bottom playfield is just
a waste
since the only objective isto return to the top. Top has decent flow but with
only
1 flipper there is to much down time. This game would have been awesome as
a single level. As it is its just an avg game with great (yet repetitive) sounds
and art.
| Game: Black Rose
Designer: I forget MFG: Bally
|
| |
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 5 | 5 | 5 | 5 | 5 |
| Art-Playfield/Cabinet | 5 | 7 | 7 | 6 | 6.25 |
| Sound | 5 | 8 | 4 | 5 | 5.5 |
| Rules | 4.5 | 8 | 8 | 7 | 7 |
| Playfield Design | 4 | 5 | 7 | 8 | 6 |
| Replayability/Longevity | 4 | 7 | 7 | 4 | 5.5 |
| Total Score | 6 |
Pluses:
Rudy: It's not a Data East game
8Ball: Some cool Dotmation and interesting software
twists from Brian
Eddy.
Drac: Good rule set and fun cannon gimmick
Buzz: Ricochet shot is cool.
Minuses:
Rudy: this game just didn't have any appeal factor
for me. I may be
biased in that any I've played have been in poor condition
8Ball: Cannon is a POS and rarely works correctly.
The rotating
platform sends the ball in a multitude of directions. PF seems clunky.
The deflector at the end of the ship's cannon often breaks off so the
cannon shoots the ball SDTM!
Drac: Very annoying sound from the Black Rose -- that
salty air must
be hard on the vocal chords
Buzz: Bad video modes. Little flow. Annoying sound.
| Game: B.S. Dracula
Designer: Barry Ousler MFG: Williams
|
| |
| Reviewer: | Rudy | 8Ball | Drac | Buzz | Total |
| Art-Backglass | 7.5 | 7 | 10 | 5 | 7.5 |
| Art-Playfield/Cabinet | 8 | 7 | 10 | 5 | 7.5 |
| Sound | 9.5 | 10 | 11 | 9 | 10 |
| Rules | 8 | 10 | 11 | 8 | 9.25 |
| Playfield Design | 6.5 | 10 | 9.5 | 5 | 7.75 |
| Replayability/Longevity | 7.5 | 9 | 11 | 5 | 8.25 |
| Total Score | 8.5 |
Pluses:
Rudy: Cool Mist Multiball effect. Volume seems
to amplify when 3
multiballs played simultaneously. Jackpot screams cause goosebumps.
8Ball: Awesome stackable multiballs with 2X &
3X JP multiplers too boot.
Very challenging PF with many tight shots and smooth ramps. Deep rule
set with premium sound and quotes. One of the best multiballs since
Centaur. Mist MB is killer.
Drac: I could fill an encyclopedia with the pluses
(I am Drac after all) --
but for starters how about Mist Multiball,stacking different Mulitballs for
exponential scoring, and a blood-dripping red DMD ....
Buzz: Nice flow. Mist MB is an awesome effect.
Minuses:
Rudy: : left ramp may be impossible to make if semi-weak
right flipper.
Results in possible SDTM.
8Ball: Only one, the art could have been better.
Drac: A very difficult game for operators to maintain
due to the
complexity.
Buzz: Not many shots. Ugly DMD. Plastic houses are distracting from playfield.
|
Bride of pinbot
|
Reviewer
|
Rudy
|
9Ball
|
Drac
|
Buzz
|
Doc
|
Jimbo
|
Total
|
|
Art: Backglass
|
7
|
|
10
|
7
|
9
|
|
8.25
|
|
|
Art: Playfield
|
8
|
|
8
|
9
|
7.5
|
|
8.25
|
|
|
Sound
|
8.5
|
|
10
|
9.5
|
8
|
|
9
|
|
|
Playfield Design
|
5.5
|
|
9
|
5
|
7.5
|
|
6.75
|
|
|
Rules
|
6.5
|
|
9
|
3
|
7.5
|
|
6.5
|
|
|
Longevity
|
5.5
|
|
7.5
|
5
|
7
|
|
5.25
|
|
|
|
|
|
|
|
|
|
7.25
|
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|
Pluses: Unlimited multiplier on skill shot (multiplier is held for each extra
ball),Billion shot, 2 high score boards,Sound bytes,rotating upper playfield,Back-door
Billion (get 4 EBs on all four return lanes and then go over one of the
return lanes . . .) |
Pretty girl, mouth open, hmmm what sexual innuendo are we driving at
here. Ohhh, you locka ball there, isn't that convenient..... |
|
Negatives: None really, but shooting the left ramp is where the high-scoring situations
get created and it makes the game a little less enjoyable for the experienced
player |
Negatives: 1) Non linear, unbalanced scoring. Easy to get 10 million or over a billion 2) Weak flippers forget trying to hit the ramp and score anything. 3) Once you make the billion shot the thrill is gone |
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Pluses:Like Pinbot, but first, Everything Isn't Equal. In
Order for the bride
|
Pluses: Awesome sound package for its time with a decent light show. Multiball start is an impressive show. Unlimited skill shot multiplier. |
Minuses:The game play just isn't there. It's a left ramp game
where you
|
Minuses: Hit the same shot over and over and over and over. Unbalanced wheel awards. Yay, billion, big deal. I'd rather actually earn a billion. Nothing else worth going for unless you want an EB. IF you want an EB that is. Remember I said IF. |